If it's got design in the name, I've probably done it.
My journey into design started when I taught myself how to use Photoshop in sixth grade (ask me about that — it's a funny story!)
Since then, I took graphic design courses in high school and furthered that knowledge through my undergrad degree in creative advertising. The program refined my ability to treat design as an avenue for problem-solving. I applied this thinking in a content marketing role, within 3 years of which I became a Digital Content Manager.
Between academic and industry experiences, I've built brand books, prepared print and web assets, produced motion graphics, improved site structures, designed end-to-end user processes — and much more.
As my career progresses after earning a Master of Information, I'm eager to explore co-design opportunities that aim to improve the lived experiences of underserved communities.
Outside of work, I love to explore design through play. Get in touch if you have any farming game recommendations!
Toolkit
DESIGN
Storyboards
Wireframes
Mockups
Prototypes
Responsive design
Design systems
user research
Interviews
Diary studies
Focus groups
Usability tests
Card sorts
Tree tests
Tools
Figma
Miro
Mural
Photoshop
Illustrator